Call Of Duty: Vanguard’s multiplayermode has been revealed, an Alan Wake remaster has been announced for Fall of 2021, Mass Effect may be built on Unreal Engine instead of Frostbite, and Halo Infinite is making changes to the radar after the first technical preview.
In this video, Persia talks about the reveal of Call Of Duty: Vanguard’s multiplayermode and other details that were showcased in a livestream.
There was also the announcement of the Alan Wake remaster that is releasing this year and will include the core 2010 game, plus The Signal and The Writer DLC, along with a new commentary track from creative director Sam Lake. She also goes over rumors that EA is considering Unreal Engine for Mass Effect 5 instead of its own proprietary Frostbite engine.
Lastly, Persia talks about changes coming to the radar in Halo Infinite after feedback from the technical preview. Notes on these changes and more coming to the next Halo Infinite flight were also shared in an in-depth blog post from the developers. If you want a chance to play Halo Infinite ahead of the game’s release on December 8, you can still sign up for the Halo Insider program on HaloWaypoint.com
For more information on all of the topics in this video, visit gamespot.com.