We played the second demo for Stranger of Paradise: FinalFantasyOrigin, which shows off the game's extensive job system and takes players to a new mission.
One of the most notable and exciting things about FinalFantasy VII Remake was the way it updated the original game's combat system, merging the feeling of menu-based commands and action game controls. Stranger of Paradise: FinalFantasyOrigin does something similar with a take on the jobs system that's a big part of FinalFantasy's history. The ability to switch between combat roles on the fly allows for a whole lot of interesting versatility, adding tactical considerations to protagonist Jack's angry shouting, slashing, and headbutting.
We recently got a chance to go hands-on with the second playable demo of Stranger of Paradise ahead of its release. This new look at the game includes everything that was in the first demo, with some added story context. It also included another section that gives a sense of FinalFantasy Origins' take on the series and how expansive the job system really is, as well as how the gear systems and mission-based approach seem like they'll work on a large scale.