Watch Video
Share
December 4, 2021
In 1997, Gilles thought he was applying to Ubisoft to be a motion capture actor, but instead he became an animator. Over 25 years, he helped build an animation powerhouse at Ubisoft by focusing on what he knows best: deconstructing the movement of the human body.
#ubisoft #ubisoftgames #ubisoftemployees #workingatubisoft #workinginvideogames #videogames #ubisoftgames #animation #motioncapture #gillesmonteil #montpellier #assasinscreed #princeofpersia #samfisher #altair #chorizo #gaming #capturemotionactor #performance #digitalanimation #splintercell #npc #mocap
Posts